Tuesday, December 29, 2009

Covert Front 1



Outside:
- scissors in the box
- garden hose under branches
- use scissors at the electrics box in branches (on the left)


Go inside
kitchen:
- middle DRAWER - take ice pick
- matches in the FIREPLACE
then use ice pick on the padlock - -get crowbar

Go outside
use crowbar, open the manhole in the garden, and shut the valve


Go inside:
- go to cellar
- turn on the light
- connect garden hose with small machine
turn on this machine
-take the key

go to room near kitchen
- clock - 13:35 ( this time is on the picture with woman)
- take small key


Go upstairs
- first room on the left - take book (behind the bed)
- use key on the right door
- put book to BOOKSHELF
- pull two books with "eagle"

the door on the right is open
-go inside
- use clock key on the CABINET
- take signet ring
- take blue unrecognized thing
- take plans (on the table)


Go downstairs
- put signet ring to the hole near picture
- go downstairs
- use matches on the lamp
- take fuse
go right twice
- use the fuse on the machine
- pull the holder in the machine
go right
- use crowbar on the grid
go left
use matchbox



Covert Front 2 : Station on the Horizon

Walkthrough:
* Click on the matches and click on the screen. A match will flare up for you so you can see. They can't run out, so don't worry.
* Go forward, go past the red wall with the hole (that's for later) and up the stairs.
*There's a hall in front of you with three lights on top. Go into the small hole in the wall to your left.
* Go right.
* Go forward and pick up resistor 3. You can hit the blue things but they don't seem to do anything.
* Go back out of the hole.
*Go forward.
* In front of you there will be a brick wall. Click on the three bricks that are pushed out.
*Go left.
* On the big gray box to your left there is a button on a line. Click on the button and all the lights will light up. No more playing with fire :) Also be sure to pick up resistor 1.
* Go back to the red wall with the big sewer hole. Click on the hole and go forward.
* Go into the hole in front of you and pick up movie reel 2.
* Go back.
* Go into the hole on your left.
* Go forward twice and pick up the fuse.
* Go back and get out of the sewer.
* Go back up the stairs and into the hole in the wall.
* Go left, forward, and around the corner. Pull down the switch.
* Go back out of the hole, downstairs and into the sewer hole. This time click on the right of your screen.
* You'll see a red wall with lots of gears and doohickes as well as a tunnel with lights in it. Click on the tunnel.
* Pick up the note and read it.
* Continue down the tunnel and through the open doors. You'll arrive in an office (?)
* Go into the second room on the right. Pick up the red wire on the table.
* Go back to the office and into the first room on your left. Get the screwdriver from the orange box thing.
* Unscrew the gray box in the top right corner of the room. Put the fuse in the big space between the two green wires. Put the resistors on the small box on the bottom and the red wire between them. Click on the switch so the lights on the box turn on.
* Go back to the study and into the first room on your right.
* On the bed is a brown folder. If you want to, click on it and read the notes.
* Pick up the green, red and blue cable on the bookshelf.
* Go back to the study.
* Enter the second door on your left.
* In the back, next to the chair and the typewriter thing, is a box on a desk with lots of cables coming out of it. There's a small box on the lower left corner of it. Click on the small box.
* Use your screwdriver on the screws.Put the cable in and watch the scene.
* Once the scene is finished, there will be a button blinking on the printer behind the chair. Click on the one next to it to get the 'password for week 18'. Write it down (the character that looks like a capital I is actually a 1). Click on the paper by the bottom of the printer for the passowrd for week 17, which is 38027564.
* Go back to the office and click on the big doorway behind the desk. When you enter it, notice the circles on the wall in front of you.
* Go right and click on the keypad by the door.
* Enter your week 18 password. NOTE: The numbers on your keypad are NOT in order. The order is (from left to right)8, 0, 5, 9, 6, 3, 4, 2, 1, 7. The door will open if you did it right.
* Go through the door to get movie reel 3.
* Go back out and through the left door. You'll see a video room. In the far back is a device holding a movie reel. Click on the small button on the holder to get it.
* You can watch all movies by placing them atop the machine with the black circle (the video reel), but movie 3 is really the most informative.
* Make sure you have all the movies before you leave-- you'll need them later. Go out of the left door so you're facing the wall with the circle patterns. Click on the first circle until the shaded part points to the bottom right. The second circle must point to the left, the third to the upper right, and the fourth to the upper left.
* Exit the study and the tunnel. Go back till you're facing both the sewer holes. Go into the one in front of you (where you got movie reel 1).
*Turn right and go into the big wooden thing. Once you're in, turn right and press the button.
* Watch the scene play out. When the voice in the car asks for evidence, give him all your items and take the card he gives you.
*Click on the card and read it.

Covert Front 3: Night in Zurich


TRAIN/STATION

slide left get newspaper from guy
get wallet and document from paper
slide right and exit train
go left
enter right door way
buy ticket
exit room and go all the way right till you see guard blocking door
enter
go into right door
go right
locker
102
code
2340
take stuff from locker
go back to where bought ticket
other window is now open
buy knife
exit room
enter room below on left (the 2 women at table)
enter room on left
far right stall
click top of screen use knife on window
click window


HOTEL

take key to 14
get paper from bible
read it should be 5 digit number (number changes every game)
go to phone
set reciever on counter dial 5 digit number \
secret door in closet opens
enter secret room (
room 13)
click drawing on wall
get key from box
get lil key from right drawer of desk
go right
click machine
enter code M
24 7 69
turn around place lil key in bottom hole
of switch on left of door
twist it
put other key on top of switch (it actually a lever
click lever down to the right
turn back to machine
click button
get paper
leave hotel
go down street to library


LIBRARY

click door on left
use newspaper break window
click window
enter door
go right
use door in front of you
click to open gate and go in
click drawer get key
click desktop enter code from doc
(mine was 32158)
press button get paper
leave room
go right
into circular room
enter middle door
use key
read doc about book
find
"N" cases
"NE" for newton click drawer get card
go back to circular room
enter left door enter new card into machine
get book
flip thru book get picture look at pic
hover over red writing
read what it says at top of screen
enter right room now
pull lever with same name as photo
should be third lever from left
click papers'paper back up click paper on table
click photo of guy w/ briefcase
exit room click symbol on floor


PRISON

click guard
break off four bars of bed
one by hand the others u need to use bars to get
get note on window
stick bed bars into holes in paint on wall
back up click circleish area above bars
and on to level 5


AIRFIELD

click house
click door
(standing in front)
click right side
you will enter house
pull levers
exit house
click plane
click wheels
remove chaulks (the things under the wheels)
click cockpit
slide switch to the right
click middle of plane spin propeller
climb back into cockpit pull lever and take off.

Monster Basement 1 & 2

For Monster Basement 1

salvation: 725828466

handyman: 944521644


Monster Basement 2

ITEMS:
-Clay pot (outside next to the shed)
-Toolbox key (Inside the clay pot)
-Shed key (Girl gives it to you after you get rid of the leaches)
-Mobile phone (Chair in main room)
-Match box (between the television set and the wall closest to the door to the kitchen)
-Basement key (Found inside the mask)
-Laxative(Left edge of the television)
-Magnet (In the toolbox in the shed)
-Rope (On the roof)
-Scrowl head (Found in the sewers. Combine rope and magnet to grapple item)
-Scrowl hold (Girl loses it in the pond. Use grapple)
-Scrowl Scepter (Combine with Scrowl head and hold)
-Handy man hotline pamphlet (On the wall in the main room)
-Diary (In the drawer under the girls bed)
-Ad DVD (In the DVD player)
-Recorded DVD (Upstairs in the DVD recorder)
-Kitchen salt (In the kitchen)
-Music sheet (In the kitchen)
-Eyedopple's bones (After the butcher drops the kids off at the pool)
-Chainsaw (From the brother)
-Mask (From the brother)

WALKTHROUGH:
-Grab the pamphlet on the wall. Pamphlet advertises a wrench for sale and a number to dial.
-Grab the mobile phone on the floor.
-Find the match box on the television set.
-Find the laxative remedy behind the 3rd candle on the left side in the stair way. You must light it with the match stick first to see its shadow. Click on that shadow to attain.
-Pour the laxative remedy into the cup in the kitchen. The butcher then rushes to the toilet outside.
-Grab the salt.
-Find the music sheet in the kitchen. Use it in sync when knocking on the door so she lets you in upstairs.
-You see the daughter again, but she teleports, you'll find her on the ground outside the lake covered by leeches. Apply salt to rid of the leeches.
-The Mud vile appears. The acidity of the mud vile forms a pathway down the well into the sewers.
-Find the shed key in bathroom upstairs. You must shake the towel 4 times for it to drop.
-Use the Shed key to unlock the shed
-Use the Toolbox key to unlock the tool box.
-Grab the rope hanging on the windmill. Be patient as it passes by up the top of the house.
-Grab the magnet in the tool box.
-Your friend throws the mud vile and melts the ground, leading down to the sewers.
-Descend to the sewers. Combine the rope and magnet to grapple on the scrowl head.
-Use the magnet in the toilet outside after the butcher has relieved himself. You will find inside the Eyedopple's bones hidden underneath all that poop. Use the magnet to retrieve it.
-Use the sink upstairs to clean the Eyedopple's bones.
-Mobile phone is only receptive upstairs. Call the handy man. But he will say "Pay me".
-Place the Eyedopple's bones inside the letter box. Call the handy man, and he will replace it with the wrench.
-Use the wrench to take out all the bolts from the basement lid.
-Grab the scrowl hold from the girl. However you must trade it for her diary. She is found hiding in her room again.
-Combine the scrowl hold with the scrowl head to make the scrowl scepter. (freezes time)
-Find the monster trap DVD in the girls room.
-Go down stairs and take the Ads DVD out, replace it with the Monster trap DVD in the DVD player and watch the scary movie. (Scary movie showing the painting of the chainsaw dude is real) You hear noises coming from behind you.
-Use the Scrowl scepter to freeze time.
-Take the chainsaw from the enemy and use it against him.
-Take the mask.
-Examine the mask to find the basement key inside.
-Use the basement key to unlock the lid in the basement.